Dolichobrachios Ferox Monkey Claw

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Dolichobrachios ferox Huge Animal

30 ft., climb 20 ft. 17 (-2 size, +2 Dex, +7 natural) 2 claws +14 melee, tail lash +9 melee, bite +3 melee

2 claws 2d8+7, tail lash 1d8+7, bite 1d6+3 10 ft. by 10 ft./15 ft. Tail constriction Scent

Fort +12, Ref +10, Will +4 Str 25, Dex 14, Con 19, Int 7, Wis 11, Cha 8

Balance +11, Climb +13, Hide +8, Jump +8, Listen +11, Spot +13

Challenge Rating: Treasure: Alignment: Advancement:

Standard

Neutral evil

14-25 HD (Gargantuan)

Climate/Terrain: Organization:

Mountains and hills

Solitary or family (1-2 adults, 0-2 young)

Dolichobrachios ferox, the "fierce long arm," is another descendent of the giant ostrich dinosaur Deinocheirus. Unlike its plains-dwelling ancestor, however, this one chooses to live among the mountains and hills, and although it can still run, it prefers to climb among the crags or the branches of large trees in search of prey. Toward that end, it has four grasping feet, like those of a monkey (albeit a heavily-clawed one), as well as a prehensile tail, with which this 30-ft animal can seize all but the most minute of handholds as it makes its way after prey. Generally a light gray in color, it tends to blend in with the rocks it lives among.

SOCIETY

Dolichobrachios ferox is a solitary animal, though a mated pair will stay together long enough to allow their young to grow up protected. Because their long necks are so vulnerable to bites

and slashing claws, they do not physically fight one another over hunting grounds, preferring to frighten trespassers with harsh screams or simply avoid interlopers altogether, generally by going to a higher or lower level of the mountains. As these carnivores live on a mixed diet of pterosaurs and their eggs, lizards, snakes, and small mountain-climbing dinosaurs like a subspecies of hyp-silophodon cerves, as well as fish from mountain streams, they are rarely in danger of starvation even if they do have to move.

COMBAT

Dolichobrachios ferox fights with teeth and clawed fore-limbs, its long neck enabling it to dangle its head down at an enemy below for a quick nip before withdrawing out of range. It has also been known to cause avalanches in the manner of Aublysodon orogradior. The creature's trademark attack, however, is its tail.

Tail Constriction (Ex): The long tail of D. ferox can lash out like a whip, wrapping itself around the neck of a Large-sized or smaller creature and then strangling it. If D. ferox succeeds in a tail attack, the target takes damage from the lash itself and, in addition, is strangled. Strangulation inflicts 1d8 points of constriction damage each round thereafter. The target can escape with an Escape Artist check (DC 17) or by hacking through the tail (AC 17, 20 hp). A strangled target has its movement restricted by the reach of D. ferox's tail unless it succeeds in an opposed Strength check.

BYPRODUCTS

The teeth and claws of Dolichobrachios ferox are worth $300 on the open market, generally for use as daggers, while its tail can be sold for the same amount due to a superstition stating that the meat of the tail muscles is a good folk cure for weakness. (It's tasty but powerless in real life, but there's no particular reason your players have to know that.)

DRACOROC MEGALOPTERYX ("ELEPHANT BAT")

Dracoroc megalopteryx

Huge Animal

Hit Dice:

10d8+30 (75 hp)

Initiative:

+1 (Dex)

Speed:

15 ft., fly 50 ft.(average)

AC:

12 (-2 size, +1 Dex, +3 natural)

Attacks:

Bite +10 melee, rake +6 melee

Damage:

Bite 2d12+8, rake 1d12+4

Face/Reach:

20 ft. by 60 ft./20 ft.

Special Attacks:

Bombard, improved grab

Special Qualities:

Scent

Saves:

Fort +9, Ref +8, Will +5

Abilities:

Str 20, Dex 12, Con 16,

Int 6, Wis 12, Cha 8

Skills:

Listen +3, Spot +15

Climate/Terrain:

Cliffs, mountains

Organization:

Solitary or pair

Challenge Rating:

5

Treasure:

Standard

Alignment:

Always neutral

Advancement:

11-15 HD (Huge)

Dracoroc megalopteryx, the "giant-winged dragon roc," gets its name from both its size and the ancient Arabic legend of the roc, a giant bird large enough to carry off an elephant in its talons. It is a 60-foot wide pterosaur, precisely twice as large as pteran-odon. A mottled black and white in color, like the earthly marine birds known as puffins, it is quite a handsome animal. It flies so high that the lightning bolts from the permanent storm covering the valley flash all around it, but it always manages to dodge them.

SOCIETY

These creatures live and hunt alone, only forming brief families during the mating season. From 1-4 young will be raised, and

most or all of them reach maturity, due to the great difficulty predators have in getting at them. The nests of these creatures are on the highest cliffs and mountain ledges available, and any creature small and light enough to climb so high would be no match for these giant pterosaurs in one-on-one combat.

COMBAT

Dracoroc fights with a stabbing beak and a rake with its clawed hind feet. It also has two specialized attacks:

Bombard (Ex): Dracoroc is intelligent enough to pick up heavy items such as boulders, tree trunks, and even the massive bones of dead dinosaurs and drop them on top of the enemy. The items it chooses are so large that they inflict 4d6 points of damage when they hit their target. Attacks from greater heights can cause more damage but cannot be attempted with accuracy. Only one such "bomb" can be carried at a time.

Improved Grab (Ex): If Dracoroc can hit a Medium-size or smaller target with its bite or rake attack, it can then carry it to a great height and drop it. The pterosaur can carry targets in both its beak and claws, but no more than two targets can be carried at once, one in the beak and one in the pair of clawed feet.

BYPRODUCTS

The claws of this creature are worth $100 when used in making daggers. In addition, wealthy collectors are willing to pay up to $6,000 for an intact carcass mounted by an expert taxidermist. Nothing equals the shock value of crossing a yard or courtyard completely overshadowed by one of these great flying reptiles, wings fully outspread.

DRACOTHERIZINOS CRETASUS ("STONE CUTTER," "SCYTHE DRAGON")

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Dracotherizinos cretasus Huge Animal

18 (-2 size, +2 Dex, +6 natural) 2 claws +20 melee, bite +5 melee 2 claws 3d8+9, bite 3d8+9 15 ft. by 15 ft./20 ft.

Improved grab, swallow whole, bombard Scent

Craft (Stonemasonry) +10, Hide +8, Listen

+12, Spot +13, Wilderness Lore +12

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Warm forest, hills, desert, plains, marshes Hunting party (3-6), city state 8

Standard Lawful evil

19-36 HD (Gargantuan), 37-54 HD (Colossal)

Dracotherizinos cretasus, the "Cretasus scythe dragon," is an intelligent descendant of the original dinosaur Therizinosaurus. Dracotherizinos is a long-armed predatory dinosaur, a true carnosaur: the ancestor to the "modern" Therizinosaurus in the Main Valley. Its arms are not so long as those of the other long-armed giant, being only six feet in length, but they are far more muscular and robust, and the claws are harder and thicker. In fact, allied with the great strength of this dinosaur, they can literally cut rock, and Dracotherizinos cretasus makes full use of this in its construction of buildings and a defensive wall in and around its city state. The animal itself is a uniform dull black in color, and takes advantage of this to hide in the depths of forest and jungle, waiting to ambush its victims. It has an average length of 40 feet.

SOCIETY

It was those aerial swashbucklers the Gautier Brothers who discovered the great stone city of Dracotherizinos cretasus on their second voyage to Storm Valley. Bertrand immediately devoted all his attentions on that trip to studying the culture - such as it was - of the dominant intelligent race of Storm Valley.

These massive creatures are fully as intelligent as men. They have little in the way of tools, but they need little; their huge claws provide all the cutting, digging and building implements they require. Each creature dwells in its own private building, built of rough-hewn blocks of stone. All the buildings are arranged in blocks, with wide avenues or streets separating them. There is a massive circular arena in the exact center of the city, and the entire mess is surrounded by a wall 25 feet tall. Entry and exit are by a single opening, marked by a massive wooden gate composed of the trunks of the largest trees that could be found, with more massive trunks set at an angle inside to provide bracing and keep the thing shut when everyone's inside.

The arena building contains far more space than is necessary to hold the entire city's population. The lower levels, which must have been laboriously dug out of the ground, contain

dungeons large enough to hold a wide variety of dinosaur captives. Dracotherizinos eats flesh, but it does not keep animals for food later on, much less properly domesticate them. The inhabitants of the city go hunting every few days, not only to kill other dinosaurs for food, but to gang up on lone individuals and physically drag them into the city and its waiting dungeons. Once there, they are kept alive for a special purpose. Every several months, the population of the city turns out to enjoy a serious of vicious gladiatorial games, in which young and adults alike pit themselves in mortal combat against captive creatures of varying sizes and degrees of danger. Note that although Dracotherizinos itself is a pure carnivore, it does grow extensive gardens nearby to feed the captive population (its claws make adequate plows), and it shares portions of its kills with those carnivores it manages to capture. The games are presided over by the alpha male and female (though this term seems inadequate for such intelligent and humanlike creatures), whom Bertrand Gautier immediately christened "Caesar" and "Caesonia."

The social life of these creatures is a combination of the cultured and the brutal. When individual dinosaurs of this species have spare time on their hands, they are frequently seen chiseling pictures on the walls of their homes, the arena, or the defensive wall. These pictures are of various terrain features, in which their kind are shown, invariably in battle, killing or capturing other dinosaurs for the arena. The lone exception, reported by a human adventurer who was captured and sentenced to the arena, but who later escaped, shows a crowd of the creatures surrounding what appears to be a swirling mass of fire or energy of some sort. This has led some scientists to speculate that this particular dinosaur race is somehow connected with a greater, now dead, civilization, which may have been responsible for the bizarre weather conditions of Storm Valley. Despite living a civilized lifestyle of sorts, Dracotherizinos still has a regular mating season. The males compete for the rights to individual females in the arena, dueling each other with great swipes of their heavily-clawed forearms - it appears biting is not allowed - until one male can no longer catch and parry the strokes of his opponent with his own claws. As soon as a combatant takes a serious wound, the contest comes to an end and the next one begins.

COMBAT

Dracotherizinos cretasus fights primarily with great sweeping blows of its forearms with their scythe-like claws, which are two foot or more in length, as well as with its jaws. It has a number of special attacks as well:

Improved Grab (Ex): A member of this species which hits a Medium-size or smaller target with its bite attack may then attempt to swallow it whole.

Swallow Whole (Ex): Dracotherizinos can swallow a Medium-size or smaller creature whole with a successful grapple check. Swallowed creatures take 2d8+8 points of crushing damage plus 8 points of acid damage per round. A swallowed creature may cut itself out by using Small or Tiny slashing weapons to deal 25 points of damage to the dinosaur's innards (AC 20).

Bombard (Ex): In place of its normal slashing claw attack, Dracotherizinos can use its claws to heave huge boulders and similar missiles at an opponent. These attacks are +15 ranged and typically inflict 3d8 damage (though larger or smaller boulders will affect the damage). There are large piles of boulders in the city at intervals beside the wall, as well as earthen ramps, leading experts to believe that the city's population will man the walls and hurl boulders at the enemy in the unlikely event that the city itself ever comes under organized attack or siege. Escaped captives have reported hearing legends of the city successfully defending itself against Tyrant Masters and their tyrannosaur armies, though such stories may have been used solely to impress captives.

When these creatures go forth in packs and bands to capture other dinosaurs, their clawed hands are covered with crude gloves made from a combination of natural rubber and dinosaur hide. This not only keeps them from hurting their captives too much as they grab them and haul them off, but also protects their hands from spines, such as those on Ankylosaurus peltaspinos. (When capturing an ankylosaur or nodosaur, they use their extra-long forearms to reach underneath the shell, then flip it over and carry it off upside-down.)

BYPRODUCTS

A full set of claws from one of these creatures is worth $800, as they are useful in making large daggers or short swords, while a full set of teeth is worth $300 for the making of lesser daggers. The creature's hide is also useful as armor, and an intact hide provides enough material for two suits of good Medium-size armor, or even four, in the unlikely event the "donor" can be killed without puncturing the hide. This armor gives a +5 armor bonus, max Dex bonus of +4, and an armor check penalty of -2, with a weight of 30 pounds. An intact hide sells for $600.

However, the saying caveat emptor ("Let the buyer beware!") is particularly appropriate in this case. The fellow who revealed the details about what this species does with captured creatures was captured after joining a party of explorers. These explorers had managed to kill a lone specimen on a previous commercial-minded trip, poisoning a water hole to slay the first creature to drink from it. As a result, each of the witness' comrades had a suit of Dracotherizinos hide armor and one or more daggers or short swords made of its teeth and claws. When they ran into a full pack of these dinosaurs and wound up getting captured, their captors noticed the apparel and gear that came from one of their dead comrades. The offending hunters were slammed flat on the ground, the claws came up and down... Suffice it to say, the witness himself will never use any piece of a Dracotherizinos, and urges everyone else to do the same between bouts of gagging.

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